Net, tech to juice up global entertainment market
via News.com
The Internet and new technologies should help the global media and entertainment market see annual revenue of $1.7 trillion by 2008, putting years of sluggish growth behind it, according to research from PricewaterhouseCoopers.
The industry will achieve a compound annual growth rate, or CAGR, of 6.3 percent, compared with 4.2 percent in 2003, the researcher said. Spearheading the growth will be video games, Internet advertising, access and distribution technologies such as broadband and mobile communications, and digital products like DVDs, according to a statement from Wayne Jackson, PwC's global leader for entertainment & media practice.
RELEVANCE
An expansion of the Media & Entertainment market of $500 Billion within the next few years should provide ample breathing room for new Digital Entertainment ventures. Investors should be looking for opportunities in this space particularly in the areas of digital entertainment software and services.
Please note that the PWC figures do not include any hardware related consumer expenditures (such as game consoles, MP3 players, entertainment PC's, etc). Also, the PWC report includes figures that are not relevant to digital entertainment such as business information, consumer book publishing, educational & professional books & training and theme parks among others.
Please visit PWC for additional information on their Global Entertainment and Media Outlook: 2004-2008.
Comments